Authors: Henry Glasheen
Warbringer, Lazarus A.D., Diamond Plate, Landmine Marathon @ The Complex...
The crowd was still thin for Warbringer’s set, but I doubt that’s how people will remember the show. … read more
Gardens, Max Pain and the Groovies, Dark Seas @ The...
Setting a steady, driving beat for the rocked-out audience, Gardens taps into something classic about rock and roll that doesn’t need intensity or psychedelic fuzz to communicate itself. … read more
Napalm Flesh: Spellcaster Interview
Welcome to another edition of Napalm Flesh. This week we have an interview with Portland’s Spellcaster, one of the bands spearheading the renaissance of traditional metal in the Pacific Northwest. We also have this week’s event rundown as well as exclusive reviews of the new releases from Animals as Leaders, Czar, Satan’s Host, Sunn 0)), and Vektor. … read more
Napalm Flesh: Heidevolk Interview
Welcome to Napalm Flesh! This week we have an interview with guitarist Reamon Bomenbreker of Dutch folk metal crew Heidevolk. We discussed their new album, Batavi, the inner workings of the band, and even the possibility of an American tour. Also on tap, we have reviews of new music from Corrosion of Conformity, Dyscarnate and Wykked Wytch, as well as your weekly event rundown. … read more
Napalm Flesh: Cannibal Corpse Interview
This week is brought to you by the letter C and, as always, the number 666. We’ve got an interview with Cannibal Corpse drummer Paul Mazurkiewicz. We also have a slew of reviews from Caliban, Children of God, Eddie Brock, Exumer and The Love Below, as well as your weekly concert lowdown—lots happening this week. It’s a free for all smorgasbord! … read more
Napalm Flesh: Destruction Interview
Welcome to Napalm Flesh! This week, we have an interview with the mighty Teutonic Thrash Titans, Destruction! Even though their show in Salt Lake on May 7 was canceled, we caught up with bassist/vocalist Schmier and talked about the early years that shaped Destruction into the iconic band so many longed to see in Salt Lake. … read more
E3 Day One – Nintendo
All gathered seemed to agree that so far, this was a software year at E3 – where third-party developers would outshine the major platforms even in their own presentations. A few held out hope for Nintendo’s continuous hyping of its new platform, the Wii U, to overtake the tepid showing from its competitors, and a throng of photographers gathered around its new tablet/controller, lying on a pedestal at the front of the stage. … read more
E3 Day One – Gaikai
Lots of rumors have been circulating about Gaikai’s alliances in the coming wave of cloud gaming. Some have said the company was looking to start partnerships with major game companies, becoming a provider for full-length games. However, in a small cubicle high above the din of South Hall’s unfettered revelry, two guys stood in front of modestly-sized screens, explaining the effects of streamlining the demo process for video games. … read more
E3 Day One – Bethesda
When I flashed my press pass at the reception desk, I was corralled into an area where replicas of various arms and armor from Tamriel, the setting of The Elder Scrolls series, could be found. Like any Bethesda game, these were accompanied by lengthy descriptions of the historical and cultural significance of each item. Beyond them sat a throne, flanked by Nordic and Elven armors and an Elder Scroll, laid out on a drafting table. It was here that Bethesda presented their new games, The Elder Scrolls Online and Dishonored. … read more
E3 Day Two – LucasArts
LucasArts pulled the gathered members of the press into a theater themed after the interior of a Star Wars space shuttle. Through the windows, you could see a gradual descent through a seemingly endless series of layers, diving down deeper into what we soon learned was Coruscant. Hovering in the main screen were the words “Star Wars 1313.” … read more